

I used that technique throughout the rest of the course, actually! That was how I created the wisteria flowers that hang over the cafe.įinally, during the course, my modeling just improved overall. We also learned about 2.5D art techniques, where you work backwards by creating the texture first and then adding geometry later. To create these textures, I used Photoshop’s offset tool. It’s such a great way to texture large parts of a scene quickly. The walls, floor, counter, and tree all use tiling textures. I think if I made the scene again I’d make some tweaks here and there, but the original brief was to create the scene in five weeks, and the intensity of the project didn’t really allow for that much thought once I got started!Ī lot of my scene is made up of tiling textures, which I would say is probably the technique that I’ve gotten the most out of so far.

I developed my concepts a little further when it came to the modeling stage: the tables you see in the cafe didn’t originally have an opal tabletop, but it’s nice to have that freedom to change and develop ideas as the project progresses. When it came to the production stage of the project, the concept was pretty strong and fully formed in my mind, so it didn’t actually change that much from beginning to end. I try to use references loosely when I create a concept, with maybe one or two images that I can play with and try and create something new. I used references of individual objects to build my scene around: for example, I found an image of a cafe that had a giant arbor covered in wisteria and a shelving unit shaped like the phases of the moon. I knew I wanted to attempt to create the scene in the style of World of Warcraft – with an instructor who works for Blizzard, it just made sense to try and emulate this style. I wanted to create a piece that reminded me of my friends, and somewhere that I could envision us all hanging out. Finally, I was really grieving for the loss of my social life during the lockdown. I’m also personally inspired by and interested in magical, witchy aesthetics. I thought it was a really interesting concept to bring the outside inside, and wanted to explore that with my project. It’s a very intense ten-week course, and with the exception of the last week, I managed to achieve my goal! Other than that, I wanted to get some more experience with hand-painting my textures, learn some new techniques, and just be in a learning environment with great feedback.įor my cafe scene, I was really inspired by these cafes I found on Pinterest that had trees growing in them. The main goal I had was to simply turn something in every week. The stars aligned here for me so that I was able to take the course – I’d been furloughed from my previous job, and I felt it was the perfect time for me to just really indulge in art. I took Ashleigh Warner’s Creating Stylized Assets for Games course at CGMA during the lockdown.
#Blizzard 3d coat workflow how to
Since I graduated in 2018, I felt like I’d been lacking direction with my art and how to level up my skills, so organised online learning felt like a really good way for me to move forward. They sang the praises of the lessons and the instructors, and I was really eager to take a course myself. I was introduced to CGMA by a close friend of mine who has also done a few courses with them.
